feat(Go-StudyExample):
2020/12/31:添加container包使用示例和源码分析
2020/12/31:添加validator.v8源码解析和使用示例
This commit is contained in:
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package heap provides heap operations for any type that implements
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// heap.Interface. A heap is a tree with the property that each node is the
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// minimum-valued node in its subtree.
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//
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// The minimum element in the tree is the root, at index 0.
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//
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// A heap is a common way to implement a priority queue. To build a priority
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// queue, implement the Heap interface with the (negative) priority as the
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// ordering for the Less method, so Push adds items while Pop removes the
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// highest-priority item from the queue. The Examples include such an
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// implementation; the file example_pq_test.go has the complete source.
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//
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//read note 拷贝一个代码过来解析.感觉在go里面拷贝代码简单多了,依赖可以直接使用。我在这边使用read note(自定义todo标识)来标识我的解析.
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package sourceAnalysis
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import "sort"
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// The Interface type describes the requirements
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// for a type using the routines in this package.
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// Any type that implements it may be used as a
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// min-heap with the following invariants (established after
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// Init has been called or if the data is empty or sorted):
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//
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// !h.Less(j, i) for 0 <= i < h.Len() and 2*i+1 <= j <= 2*i+2 and j < h.Len()
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//
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// Note that Push and Pop in this interface are for package heap's
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// implementation to call. To add and remove things from the heap,
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// use heap.Push and heap.Pop.
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type Interface interface {
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sort.Interface
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Push(x interface{}) // add x as element Len()
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Pop() interface{} // remove and return element Len() - 1.
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}
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// Init establishes the heap invariants required by the other routines in this package.
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// Init is idempotent with respect to the heap invariants
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// and may be called whenever the heap invariants may have been invalidated.
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// The complexity is O(n) where n = h.Len().
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//read note 对整个Interface 进行重构,时间复杂度是 O(n)
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func Init(h Interface) {
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// heapify
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n := h.Len()
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//read note 从最小父节点,到第0位的根节点,分别向下进行重构处理(之所以要用循环是因为一次向下的重构,只能对一条连续的分支进行重构,不彻底.)
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for i := n/2 - 1; i >= 0; i-- {
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down(h, i, n)
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}
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}
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// Push pushes the element x onto the heap.
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// The complexity is O(log n) where n = h.Len().
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// read note 这个Push方法是往 Interface里面去新增一个元素.和我们继承的Push方法有差别.这边同时候做了重构操作.
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// 一次Push的时间复杂度是 O(logN),一次Init的时间复杂度是O(N),按道理Push的元素越多,Init的效率越高
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func Push(h Interface, x interface{}) {
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//read note 先把元素添加进去
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h.Push(x)
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//read note 然后在从下往上进行重构处理,正常情况下Push都是把元素添加在最后一个位置,如果实现的方法,把Push添加到其他位置如果不进行Init,应该是会有问题.
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up(h, h.Len()-1)
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}
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// Pop removes and returns the minimum element (according to Less) from the heap.
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// The complexity is O(log n) where n = h.Len().
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// Pop is equivalent to Remove(h, 0).
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//read note 把最小的元素输出,需要注意的是真正的Pop必须是调用这个方法,而不是我们继承的那个方法.
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// 时间复杂度是O(logN)
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func Pop(h Interface) interface{} {
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//read note 真正的Pop输出的是最小的元素,也就是最小堆的第0位置的元素
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// 所以这边的操作是把第0位的数组放到最后一位,然后从位置0开始,到N-1的位置,对所有元素进行down(父子节点比较交换)的操作
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n := h.Len() - 1
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h.Swap(0, n)
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down(h, 0, n)
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return h.Pop()
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}
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// Remove removes and returns the element at index i from the heap.
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// The complexity is O(log n) where n = h.Len().
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//read note 移除某个位置的元素,时间复杂度是 o(logn)
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func Remove(h Interface, i int) interface{} {
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//read note 判断移除的下标不等于最后一个元素位置,要特殊处理
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n := h.Len() - 1
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if n != i {
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//read note 交换第i个元素和最后一个元素
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h.Swap(i, n)
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//read note Fix的处理操作,这边只会处理到移除一个元素后的位置,也就是说被移除的那个元素(在最后的位置)不会参与重构数组的操作
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if !down(h, i, n) {
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up(h, i)
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}
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}
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//read note 调用Pop,把最后一个元素返回回去
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return h.Pop()
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}
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// Fix re-establishes the heap ordering after the element at index i has changed its value.
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// Changing the value of the element at index i and then calling Fix is equivalent to,
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// but less expensive than, calling Remove(h, i) followed by a Push of the new value.
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// The complexity is O(log n) where n = h.Len().
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//read note 当下标为i的元素发生改变,需要进行一次Fix的处理,时间复杂度是 o(logn)
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func Fix(h Interface, i int) {
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//read note 想从下标i的这个元素往下查找处理,如果往下没有交换元素,再往上进行处理.
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if !down(h, i, h.Len()) {
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up(h, i)
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}
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}
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//read note h: 对应的数组数据
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//read note j:子节点的下标
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//read note 方法作用
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func up(h Interface, j int) {
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for {
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//read note 拿到对应的父节点的下标
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i := (j - 1) / 2 // parent
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//read note 找到最后一个父节点 || 父节点比子节点小,则跳出循环
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if i == j || !h.Less(j, i) {
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break
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}
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//read note 否则就是父节点比子节点的值大,需要交换对应的元素,然后找到父节点的下标,再往上找其父节点的关系
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h.Swap(i, j)
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j = i
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}
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}
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//read note h: 对应的数组数据
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//read note i0: 需要下发处理的坐标,这边也就是左右子节点的父节点下标.
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//read note n: 数组对应的总长度
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//read note 方法作用:从父节点开始,循环向下判断对应的元素是否在对应的环境上
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func down(h Interface, i0, n int) bool {
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//read note 把父节点的下标拿出来
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i := i0
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//read note 循环的结束条件是:
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for {
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//read note 找到左边子节点下标
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j1 := 2*i + 1
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//read note 退出条件1:超过最大长度或者是负值(这个应该是针对传入就有问题的处理)
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if j1 >= n || j1 < 0 { // j1 < 0 after int overflow
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break
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}
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//read note 拿到左孩子和右孩子中比较小的那个元素(的下标)
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j := j1 // left child
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if j2 := j1 + 1; j2 < n && h.Less(j2, j1) {
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j = j2 // = 2*i + 2 // right child
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}
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//read note 判断父节点和子节点的大小关系,小的元素应该在父节点,所以如果子节点本身就比较小,直接退出循环,否则交换元素
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//read note 然后再把下标移动到被交换的这个元素上,计算被交换的这个元素和它的左右子节点的大小关系,进入下一个循环
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if !h.Less(j, i) {
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break
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}
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h.Swap(i, j)
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i = j
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}
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//read note 判断是否发生了交换操作
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return i > i0
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}
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@@ -0,0 +1,255 @@
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package list implements a doubly linked list.
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//
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// To iterate over a list (where l is a *List):
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// for e := l.Front(); e != nil; e = e.Next() {
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// // do something with e.Value
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// }
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//
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package sourceAnalysis
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// Element is an element of a linked list.
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//read note list中对应的元素,list相当是通过一个链表来链接所有的Element元素.
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type Element struct {
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// Next and previous pointers in the doubly-linked list of elements.
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// To simplify the implementation, internally a list l is implemented
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// as a ring, such that &l.root is both the next element of the last
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// list element (l.Back()) and the previous element of the first list
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// element (l.Front()).
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//read note 指向下一个和前一个元素的指针.internally a list l is implemented as a ring:内部实现实际是一个环
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next, prev *Element
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// The list to which this element belongs.
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//read note 链表头,这边是设置表头为哨兵的模式进行链表的处理的
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list *List
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// The value stored with this element.
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//read note Element中实际的元素值
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Value interface{}
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}
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// Next returns the next list element or nil.
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func (e *Element) Next() *Element {
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//read note 获取下一个元素,这边判断条件包含 list不为空,以及next不为链表头结点(哨兵).
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if p := e.next; e.list != nil && p != &e.list.root {
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return p
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}
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return nil
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}
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// Prev returns the previous list element or nil.
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func (e *Element) Prev() *Element {
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//read note 与Next一样的道理,判断list不为空,以及pre不等于链表头结点
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if p := e.prev; e.list != nil && p != &e.list.root {
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return p
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}
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return nil
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}
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// List represents a doubly linked list.
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// The zero value for List is an empty list ready to use.
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//read note 设置哨兵的链表实现
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type List struct {
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//read note 哨兵结点
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root Element // sentinel list element, only &root, root.prev, and root.next are used
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//read note 链表长度
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len int // current list length excluding (this) sentinel element
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}
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// Init initializes or clears list l.
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func (l *List) Init() *List {
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//read note 初始化的时候,链表的哨兵结点pre和next是互相指向的,这也可以作为判断链表是否为空的依据
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l.root.next = &l.root
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l.root.prev = &l.root
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l.len = 0
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return l
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}
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// New returns an initialized list.
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func New() *List { return new(List).Init() }
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// Len returns the number of elements of list l.
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// The complexity is O(1).
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func (l *List) Len() int { return l.len }
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// Front returns the first element of list l or nil if the list is empty.
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// read note 返回第一个元素,如果链表不为空,则返回哨兵结点的next就是一个链表结点
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func (l *List) Front() *Element {
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if l.len == 0 {
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return nil
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}
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return l.root.next
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}
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// Back returns the last element of list l or nil if the list is empty.
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// read note 所以list是一个环,如果链表不为空,则最后一个元素可以通过哨兵的prev来获取到.
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func (l *List) Back() *Element {
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if l.len == 0 {
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return nil
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}
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return l.root.prev
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}
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// lazyInit lazily initializes a zero List value.
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func (l *List) lazyInit() {
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if l.root.next == nil {
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l.Init()
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}
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}
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// insert inserts e after at, increments l.len, and returns e.
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//read note 在某一个位置后面加入一个element,只需要设置一下长度,前后链表地址的指向即可。
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func (l *List) insert(e, at *Element) *Element {
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n := at.next
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at.next = e
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e.prev = at
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e.next = n
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n.prev = e
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e.list = l
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l.len++
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return e
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}
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// insertValue is a convenience wrapper for insert(&Element{Value: v}, at).
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func (l *List) insertValue(v interface{}, at *Element) *Element {
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return l.insert(&Element{Value: v}, at)
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}
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// remove removes e from its list, decrements l.len, and returns e.
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//read note 移除某个元素,返回该元素并设置不相关的属性为空,防止内存泄露.
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func (l *List) remove(e *Element) *Element {
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e.prev.next = e.next
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e.next.prev = e.prev
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e.next = nil // avoid memory leaks
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e.prev = nil // avoid memory leaks
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e.list = nil
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l.len--
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return e
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}
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// move moves e to next to at and returns e.
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//read note 移动某个元素,本质上和插入某个元素有点类似.即移除对应节点后,再在对应的节点后面插入该元素
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func (l *List) move(e, at *Element) *Element {
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if e == at {
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return e
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}
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e.prev.next = e.next
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e.next.prev = e.prev
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n := at.next
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at.next = e
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e.prev = at
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e.next = n
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n.prev = e
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return e
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}
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// Remove removes e from l if e is an element of list l.
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// It returns the element value e.Value.
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// The element must not be nil.
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func (l *List) Remove(e *Element) interface{} {
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if e.list == l {
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// if e.list == l, l must have been initialized when e was inserted
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// in l or l == nil (e is a zero Element) and l.remove will crash
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l.remove(e)
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}
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return e.Value
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}
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// PushFront inserts a new element e with value v at the front of list l and returns e.
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func (l *List) PushFront(v interface{}) *Element {
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l.lazyInit()
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return l.insertValue(v, &l.root)
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}
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// PushBack inserts a new element e with value v at the back of list l and returns e.
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func (l *List) PushBack(v interface{}) *Element {
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l.lazyInit()
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return l.insertValue(v, l.root.prev)
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}
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// InsertBefore inserts a new element e with value v immediately before mark and returns e.
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// If mark is not an element of l, the list is not modified.
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// The mark must not be nil.
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func (l *List) InsertBefore(v interface{}, mark *Element) *Element {
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if mark.list != l {
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return nil
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}
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// see comment in List.Remove about initialization of l
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return l.insertValue(v, mark.prev)
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}
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// InsertAfter inserts a new element e with value v immediately after mark and returns e.
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// If mark is not an element of l, the list is not modified.
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// The mark must not be nil.
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func (l *List) InsertAfter(v interface{}, mark *Element) *Element {
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if mark.list != l {
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return nil
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}
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// see comment in List.Remove about initialization of l
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return l.insertValue(v, mark)
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}
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// MoveToFront moves element e to the front of list l.
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// If e is not an element of l, the list is not modified.
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// The element must not be nil.
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func (l *List) MoveToFront(e *Element) {
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if e.list != l || l.root.next == e {
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return
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}
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// see comment in List.Remove about initialization of l
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l.move(e, &l.root)
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}
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// MoveToBack moves element e to the back of list l.
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// If e is not an element of l, the list is not modified.
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// The element must not be nil.
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func (l *List) MoveToBack(e *Element) {
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if e.list != l || l.root.prev == e {
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return
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}
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// see comment in List.Remove about initialization of l
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l.move(e, l.root.prev)
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}
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// MoveBefore moves element e to its new position before mark.
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// If e or mark is not an element of l, or e == mark, the list is not modified.
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// The element and mark must not be nil.
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func (l *List) MoveBefore(e, mark *Element) {
|
||||
if e.list != l || e == mark || mark.list != l {
|
||||
return
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||||
}
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l.move(e, mark.prev)
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||||
}
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||||
|
||||
// MoveAfter moves element e to its new position after mark.
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||||
// If e or mark is not an element of l, or e == mark, the list is not modified.
|
||||
// The element and mark must not be nil.
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||||
func (l *List) MoveAfter(e, mark *Element) {
|
||||
if e.list != l || e == mark || mark.list != l {
|
||||
return
|
||||
}
|
||||
l.move(e, mark)
|
||||
}
|
||||
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||||
// PushBackList inserts a copy of an other list at the back of list l.
|
||||
// The lists l and other may be the same. They must not be nil.
|
||||
func (l *List) PushBackList(other *List) {
|
||||
l.lazyInit()
|
||||
for i, e := other.Len(), other.Front(); i > 0; i, e = i-1, e.Next() {
|
||||
l.insertValue(e.Value, l.root.prev)
|
||||
}
|
||||
}
|
||||
|
||||
// PushFrontList inserts a copy of an other list at the front of list l.
|
||||
// The lists l and other may be the same. They must not be nil.
|
||||
func (l *List) PushFrontList(other *List) {
|
||||
l.lazyInit()
|
||||
for i, e := other.Len(), other.Back(); i > 0; i, e = i-1, e.Prev() {
|
||||
l.insertValue(e.Value, &l.root)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
// Copyright 2009 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package ring implements operations on circular lists.
|
||||
package sourceAnalysis
|
||||
|
||||
// A Ring is an element of a circular list, or ring.
|
||||
// Rings do not have a beginning or end; a pointer to any ring element
|
||||
// serves as reference to the entire ring. Empty rings are represented
|
||||
// as nil Ring pointers. The zero value for a Ring is a one-element
|
||||
// ring with a nil Value.
|
||||
//
|
||||
//read note 环结构:指针可能指向任意元素,空链表只有一个nil元素
|
||||
type Ring struct {
|
||||
next, prev *Ring
|
||||
Value interface{} // for use by client; untouched by this library
|
||||
}
|
||||
|
||||
//read note 初始化只是做了指针指向,不会增加环的值
|
||||
func (r *Ring) init() *Ring {
|
||||
r.next = r
|
||||
r.prev = r
|
||||
return r
|
||||
}
|
||||
|
||||
// Next returns the next ring element. r must not be empty.
|
||||
//read note:环的下一个值,如果环的next为空,则初始化该环
|
||||
func (r *Ring) Next() *Ring {
|
||||
if r.next == nil {
|
||||
return r.init()
|
||||
}
|
||||
return r.next
|
||||
}
|
||||
|
||||
// Prev returns the previous ring element. r must not be empty.
|
||||
func (r *Ring) Prev() *Ring {
|
||||
if r.next == nil {
|
||||
return r.init()
|
||||
}
|
||||
return r.prev
|
||||
}
|
||||
|
||||
// Move moves n % r.Len() elements backward (n < 0) or forward (n >= 0)
|
||||
// in the ring and returns that ring element. r must not be empty.
|
||||
//
|
||||
//read note 对环上的当前元素进行n次位置的移动,小于0则向后移动,大于0则向前移动
|
||||
func (r *Ring) Move(n int) *Ring {
|
||||
if r.next == nil {
|
||||
return r.init()
|
||||
}
|
||||
switch {
|
||||
case n < 0:
|
||||
for ; n < 0; n++ {
|
||||
r = r.prev
|
||||
}
|
||||
case n > 0:
|
||||
for ; n > 0; n-- {
|
||||
r = r.next
|
||||
}
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// New creates a ring of n elements.
|
||||
//read note 创建n个节点的环
|
||||
func New1(n int) *Ring {
|
||||
if n <= 0 {
|
||||
return nil
|
||||
}
|
||||
r := new(Ring)
|
||||
p := r
|
||||
for i := 1; i < n; i++ {
|
||||
p.next = &Ring{prev: p}
|
||||
p = p.next
|
||||
}
|
||||
p.next = r
|
||||
r.prev = p
|
||||
return r
|
||||
}
|
||||
|
||||
// Link connects ring r with ring s such that r.Next()
|
||||
// becomes s and returns the original value for r.Next().
|
||||
// r must not be empty.
|
||||
//
|
||||
// If r and s point to the same ring, linking
|
||||
// them removes the elements between r and s from the ring.
|
||||
// The removed elements form a subring and the result is a
|
||||
// reference to that subring (if no elements were removed,
|
||||
// the result is still the original value for r.Next(),
|
||||
// and not nil).
|
||||
//
|
||||
// If r and s point to different rings, linking
|
||||
// them creates a single ring with the elements of s inserted
|
||||
// after r. The result points to the element following the
|
||||
// last element of s after insertion.
|
||||
//
|
||||
//read note 链接环,如果是两个相同的环则环不改变,链接完环会少掉原来的第一个元素....(神奇)
|
||||
// 如果是两个不同的环,则把另一个环接到上一个环的后面,链接完的第一个元素是原来环的next的元素.第二个元素
|
||||
func (r *Ring) Link(s *Ring) *Ring {
|
||||
n := r.Next()
|
||||
if s != nil {
|
||||
p := s.Prev()
|
||||
// Note: Cannot use multiple assignment because
|
||||
// evaluation order of LHS is not specified.
|
||||
r.next = s
|
||||
s.prev = r
|
||||
n.prev = p
|
||||
p.next = n
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
// Unlink removes n % r.Len() elements from the ring r, starting
|
||||
// at r.Next(). If n % r.Len() == 0, r remains unchanged.
|
||||
// The result is the removed subring. r must not be empty.
|
||||
//
|
||||
//read note 断开环上n个元素,这里会根据n%r.Len 得到的余数进行Unlink,因为环是没有起点终点的,所以超过或者不超过环的长度都是按照余数进行处理
|
||||
func (r *Ring) Unlink(n int) *Ring {
|
||||
if n <= 0 {
|
||||
return nil
|
||||
}
|
||||
return r.Link(r.Move(n + 1))
|
||||
}
|
||||
|
||||
// Len computes the number of elements in ring r.
|
||||
// It executes in time proportional to the number of elements.
|
||||
//
|
||||
func (r *Ring) Len() int {
|
||||
n := 0
|
||||
if r != nil {
|
||||
n = 1
|
||||
for p := r.Next(); p != r; p = p.next {
|
||||
n++
|
||||
}
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
// Do calls function f on each element of the ring, in forward order.
|
||||
// The behavior of Do is undefined if f changes *r.
|
||||
//read note 对环上的所有元素进行函数操作,但是这边的操作好像是没办法改变环中的元素的,只能进行提取或者输出
|
||||
func (r *Ring) Do(f func(interface{})) {
|
||||
if r != nil {
|
||||
f(r.Value)
|
||||
for p := r.Next(); p != r; p = p.next {
|
||||
f(p.Value)
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user